
That’s a bit odd, since now the key 1 corresponds to CG 2, but you get used to that quickly. To make this possible I moved the first control groups one key to the left.Ĭontrol group 1 is thus at backtick. Thus even playing with ten control groups is something most players shy away from, because control group 6 to 10 are practically out of reach. The keys 6 to 0 are difficult to reach with one hand. Well, I don’t want them to be taken away from me.

twenty control groups:Īlso I want to publically stake a claim on them here, since HD introduced them in 2.2 and then quickly took them away again, because they probably gave the devs some trouble. No idea where the Krevpost usually is, but it’s fitting right next tothe castle, since it’s a kind of castle. The castle had to move a step to the right for that, but I’m sure it understands. But having the most important building on ctrl+a seems fitting.īut notice that mill, mining camp, lumber camp is the same order as the buildings are in the eco-build menu. The asdfg-row as well, except for the TC, which had to move there. The qwerty-row is as grid-like as it gets and is very intuitive. Z mill, X mining camp, C lumber camp, V castle, B krevpost explanation: Q barracks, W archery range, E stable, R siege workshop, T dockĪ town center, S blacksmith, D market, F monastery, G university The “select buildings”/“select all buildings”-hotkeys are ctrl/ctrl+shift: Nevertheless, once can get very close with not too many compromises. The grid-pattern of course can’t be done perfectly, because some military buildings compete for the same letters as eco-buildings.

modified grid-layout:Ī keyboard-grid layout is definitely the way to go, but the DE-implementation starts of with them for building and build-menues but then badly breaks the pattern by using different hotkeys for “select building” and “select all buildings”. I want to see this game played to the bone and this shall be my contribution to it. Making it easier to strike in multiple locations at once whilst luring in five deer, dissolve the space conflict between unit control and building control. I want people to play with twenty control groups, though so that people can show off some more advanced gameplay.

Simply put, it’s the best hotkey-profile out there. Ladies and Gentlemen, I hereby proudly present to you the… drummroll TwentyGrid
